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How to Illustrate and Design Concept Cars

By (author) Adrian Dewey
Format: Paperback / softback
Publisher: Veloce Publishing Ltd, Dorset, United Kingdom
Published: 1st May 2017
Dimensions: w 208mm h 258mm d 16mm
Weight: 525g
ISBN-10: 178711015X
ISBN-13: 9781787110151
Barcode No: 9781787110151
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Synopsis
The automobile seems to be as popular now as it ever was. Posters of cars still adorn many a child's bedroom wall, and school exercise books are full of doodles of cars. This new edition of a very popular book takes those notebook sketches and teaches you how to develop them into the car designs you see in magazines.Using simple to follow step-by-step drawings it guides you from pencil sketch to marker rendering, from doodle to highly visual computer generated artwork.Adrian Dewey has worked on designs as diverse as small sports cars to double decker buses, modified motors to concept Formula 1 cars, using various techniques and styles. In this book, he uses his knowledge of different styles to guide the reader in creating great artwork and designs of their own. The book shows in detail how to use different materials and how to get the most out of each one, whether it be a great pencil sketch or a photo realistic vector illustration.The book also features an easy to follow index for quick reference on different types of drawing.

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"Takes you through every stage of the process, from the basics of drawing a vehicle to getting the proportions correct." Auto Express"This is a fun book to dip into, even if your artistic ambitions begin and end with idle doodling. This softback details everything from such basics as understanding perspectives to airbrushing and computer-generated illustration." Octane " This is the second edition of the highly popular Veloce Publishing book, How to Illustrate and Design Concept Cars, written by Adrian Dewey. As Adrian Dewey notes, "The automobile seems to be as popular now as it ever was. Posters of cars still adorn many a child's bedroom wall, and school exercise books are full of doodles of cars." He first wrote this book back in 2009 and it was reprinted three times up to 2016. It was then time for an updated edition which is just hitting the bookstores now. Nearly all the drawings in this volume are modern cars other than those in the introduction and scatters throughout that include images of a Datsun 240Z, a Jaguar XKE, a Ferrari Testarosa and the class 250 GTO, a 1968 and '69 Dodge Charger, a Mini, a Volkswagen Beetle, a 1957 Lincoln Premier, a seventies English Ford Escort, a Ford custom coupe and the Alfa Romeo Carabo concept car from 1968. Often when these old cars are features, Adrian Dewey adds his own artistic spin to them. He also correctly points out "When designing modern and futuristic cars it is important to have an understanding of design history. American cars of the 1950s sported some of the most defining shapes in the history of automotive design..." Still, it matters little what make of car or what year it is from, as this volume deals with the techniques and tools required to produce great car art and design illustrations. Adrian Dewey will take you step-by-step in guiding you to draw in the same style as those used in the professional design studios. He will guide you from a simple pencil sketch to marker rendering; from a doodle to a highly visual computer generated artwork, or in a photo realist vector illustration. And, to further enhance your drawings, the text and guidelines include 'trade tips' on enhancing your renderings and showcase illustration, By following these straightforward, well illustrated and described methods and techniques, it will guide you on not only how to create a professional looking design, but also on how to get the best out of your work. And, from a more practical and basic aspect, this book covers all materials and methods popular today, although Adrian Dewey recommends you should experiment with different materials, ideas and techniques. In this vein, there are chapters on perspective, colour, shading and light, drawing using the computer, marking pens, Adobe Photoshop and Adobe Photoshop chops. Whether you are a young budding designer, an enthusiast that loves to draw vehicles, or just a person who loves to doodle, this book is for you. Adrian Dewey sums up his feelings on his nook in the introduction by stating, "I cannot guarantee it will help you design the most beautiful car in the world, but I sincerely hope that it inspires you, and, more importantly, gives you as much enjoyment as drawing cars has given to me." - Norm Mort, Freelance.