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Java Programming for the Absolute Beginner
Synopsis
Java is a language many aspiring programmers are eager to learn because of its versatility, extensibility, and ever-increasing popularity among employers. "Java Programming for the Absolute Beginner" teaches beginners the fundamental programming concepts they need to grasp in order to learn any computer language. Although applets will be discussed, unlike most beginning-level Java books, this one will focus on creating stand-alone applications. Readers will be able to take the skills they learn in this book and apply them to their own real-world situations.
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Introduction 1. Getting Started 2. Variables, Data Types, and Simple I/O 3. The Fortune Teller: Random Numbers, Conditionals, and Arrays 4. Using Loops and Exception Handling 5. Blackjack: Object-Oriented Programming 6. Creating a GUI Using the Abstract Windowing Toolkit 7. Advanced GUI: Layout Managers and Event Handling 8. Writing Applets 9. The Graphics Class: Drawing Shapes, Images, and Text 10. Animations, Sounds, and Threads 11. Custom Event Handling and File I/O 12. Creating Your Own Components and Packages Appendix A: Using the CD-ROM Appendix B: Java Language Summary